Friday, December 16, 2011
Wednesday, November 2, 2011
The reason why its take so long to start animating is because of a lot of setbacks and delays and distractions which I hope no more of.
Monday, October 24, 2011
Friday, September 23, 2011
Friday, September 2, 2011
Tuesday, July 19, 2011
Tuesday, June 21, 2011
Space lizard Woman textured and rigged
Monday, June 6, 2011
Space lizard Woman
Here is a model I did in 3ds Max and Mudbox. She is a practice model to see if I could put muscles and detail using Mudbox. I never taken a class on Zbrush in The New England Institute of Art, so I do not know how to used it. I used Mudbox because the interface looks easy. This is my first time to use Mudbox like this, I usually just used the program to make mountains and a cartoon eel monster that is in this blog and in my website.
Thursday, March 10, 2011
Models from animation studio class project.
Large renders of the alterhuman girls.
Low poly models
Sunday, February 20, 2011
Bikini girl render
Posted by Miguel at 3:53 PM No comments:
New renders of two alterhuman girls
Wednesday, January 26, 2011
New render for this character.
Friday, January 21, 2011
Fruits and vegetables.
Fruits and veges on table with glass of water. Now I am hungry. If you are wondering why I am posting so much in one day is because I did not for the past months. I just want to put in a lot for today.
Four posts in one day! Another render of Heloise. These re-renders of the characters are better than the ones before.
Helen and Davis
Here they are on top of the mountain. They are not rigged and standing in a straight pose, fully texture with bump maps and lighting.
Another post on the same day and this is my sea monster. He has no eyes but he know you are there. He's a creepy sea monster that eat humans.
Some of the animation in gif form The Wistling Boog.
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